Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Thursday, February 11, 2010

acmi : independent games festival and hand dryers

Today I visited the Australian Centre for the Moving Image to see (and play) the "best of" the Independent Games Festival 2009. There were a few games simple enough even for me. My favourite was Machinarium (illustrated), a click-and-drag Flash interactive game by Amanita Design. This had me puzzling over discarded pieces of junk, climbing power-poles, crossing draw-bridges dressed in disguise... all to enable a cute little telescopic rubbish-bin android to explore a lusciously illustrated industrial planet. I was hooked! Sadly I had to relinquish control of the game after I became stuck on a puzzle and a queue of onlookers gathered. I will download a copy for home^h^h^h work use.
Osmos (Hemisphere Games) was visually striking although not as rich as Machinarium. The game play was reminiscent of asteroids... pilot a ship (well, in this case a biological cell with a little "rocket" thruster) around an asteroid field (well, in this case a soup of larger and smaller cells) and attempt to collide only with smaller cells. When any two cells collide, the larger one sucks the smaller one dry for nutrients. Your aim is to grow (really big) by consuming cells smaller than yourself, without being sucked dry by larger cells. Simple, fun, lovely to look at (for awhile) but not particularly deep.
Being an old man, I couldn't quite master the controls of a couple of the other games, as enticing as they looked. Blueberry Garden by Erik Svedang was lovely to look at and fun to play... as far as I got (not far!)... but I see it is available for download from his website.
Upon leaving the screen gallery I visited the toilet. After washing my hands, I dried them... using a wall-mounted blow-dryer with a built in screen!!!! The screen unfortunately played an advertisement for a soap company and blared horrible distorted music at me over the sound of the fan. An amusing, appropriate (and slightly annoying) thing to find at the Australian Centre for the Moving Image.

Monday, October 13, 2008

wall-e

Wall-E gets my thumbs up. I couldn't help myself. The story was so predictable, the moral so overt and the characters so typically Disney, but it was great.

The Earth has been buried under mountains of rubbish and the Human race has departed for life on a giant cruise (space) ship where their every need is catered for by a squadron of handy robots. All inter-human interactions occur on-screens from the comfort of mobile, levitating deck chairs. People have (d)evolved into jelly blobs. Meanwhile, back on Earth, a sole cleaning robot, Wall-E, remains diligently collecting and organising the rubbish. He gets immense pleasure from watching an old video of Hello Dolly he has found in the rubbish... and then along comes a surprise.

The animation is great, the rendering super, the dialogue minimal. The sound effects are distinctly Apple-flavoured. The film is closer to traditional character animation than the usual Hollywood dross. I rate it 4 stars David. Me too Margaret.